iOS SDK (Manual)

Things to keep handy before starting your integration with Apxor

Please have the following handy before beginning the integration:

Note

If you are already using a separate analytics class where you are sending events to different platforms from a single place it is much faster to use our tracking guide to complete event logging to setup triggers and track goals.

In case you are logging events to third parties after each interaction, please use our Third party API guide to migrate all the events that you are sending to one of the supported third parties as listed in the guide.

Getting Started with Apxor iOS SDK

Find the latest release notes here.

Plugin NameLatest Version

The Core Plugin is responsible for the basic event tracking

  • Download the above and Unzip to find ApxorSDK.framework directory

Adding Apxor SDK to your project

  1. Add ApxorSDK.framework to your "Frameworks, Libraries and Embedded Content" list. (for xcode < 11, under “Embedded Binaries”)

  2. Also add the libsqlite3.dylib (or libsqlite3.0.tbd) library to the same list.

  3. Under build settings tab, in "Other Linker Flags", add -ObjC , if not already present.

Add Apxor script

  • Add the following in the Run script phase in your build phases.

# Script to strip unwanted architectures

APP_PATH="${TARGET_BUILD_DIR}/${WRAPPER_NAME}"

find "$APP_PATH" -name '*[A][Pp][Xx]*.framework' -type d | while read -r FRAMEWORK
do
FRAMEWORK_EXECUTABLE_NAME=$(defaults read "$FRAMEWORK/Info.plist" CFBundleExecutable)
FRAMEWORK_EXECUTABLE_PATH="$FRAMEWORK/$FRAMEWORK_EXECUTABLE_NAME"
echo "Executable is $FRAMEWORK_EXECUTABLE_PATH"

EXTRACTED_ARCHS=()

for ARCH in $ARCHS
do
echo "Extracting $ARCH from $FRAMEWORK_EXECUTABLE_NAME"
lipo -extract "$ARCH" "$FRAMEWORK_EXECUTABLE_PATH" -o "$FRAMEWORK_EXECUTABLE_PATH-$ARCH"
EXTRACTED_ARCHS+=("$FRAMEWORK_EXECUTABLE_PATH-$ARCH")
done

echo "Merging extracted architectures: ${ARCHS}"
lipo -o "$FRAMEWORK_EXECUTABLE_PATH-merged" -create "${EXTRACTED_ARCHS[@]}"
rm "${EXTRACTED_ARCHS[@]}"

echo "Replacing original executable with thinned version"
rm "$FRAMEWORK_EXECUTABLE_PATH"
mv "$FRAMEWORK_EXECUTABLE_PATH-merged" "$FRAMEWORK_EXECUTABLE_PATH"

done

Plugins Integration

  • Add the libraries to your application's "Frameworks, Libraries and Embedded Content" list. (Click on the plugin name to download)

  • Apxor provides you two easy to use plugins for your Actions. They are:

Plugin NameDescription

This Plugin helps you create contextual surveys to capture your users' feedback, ratings, etc.

This Plugin helps you create real time actions.

  • Make sure to add the following dependency plugins as well,

Plugin NameDescription

The Secret Sauce

The Push Plugin allows you to send push notifications to your device in real time

The WYSIWYG Plugin allows you to preview your configured actions onto your device in real time

Initialize Apxor iOS SDK

  • To Auto initialize SDK (Recommended), add the following inside your application plist file.

  • Open your application's Info.plist as source code.

  • Copy paste the below piece of code, to create an entry for ApxorSDK.

<key>Apxor</key>
<dict>
    <key>Core</key>
    <string>{YOUR_APP_ID}</string>
    <key>APXSurveyPlugin</key>
    <true/>
    <key>APXRTAPlugin</key>
    <true/>
    <key>APXWYSIWYGPlugin</key>
    <true/>
</dict>
  • To manually initialize SDK (Not Recommended), call ApxorSDK.initialize method in your Applicaiton class

//...
#import "ApxorSDK/ApxorSDK.h"

@implementation AppDelegate

- (BOOL)application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions
{
    [ApxorSDK initializeApxorWithID:@"<YOUR_APP_ID>"];
    // ... your code
}
  • Your plist should look something like this

Configuring Test Device

  • First, you need to configure your app to ensure there is a URL Scheme with your application's bundle identifier as the value.

  • If your app already has a URL Scheme with your application's bundle identifier as the value, you can skip this step.

Configure URL Scheme

  • To configure URL scheme, goto your project settings, select Targets. Click on the Info tab.

  • Select the URL Types, and click on the + button to add a new URL Scheme.

  • Add a new URL Scheme with your bundle identifier as the value.

  • Your bundle identifer will be in the format, com.xxxx.xxxx

  • Use the image below for reference.

Handling the deep link

  • Secondly, you'd need to enable Apxor to handle Apxor specific deeplinks.

  • In your application's AppDelegate file, in the function application(_:open:options:), add the following code at the beginning,

/*
  Apxor's code to handle deeplinks
  */
let urlStr = url.absoluteString
if (urlStr.contains("add-test-device")) {
    ApxorSDK.handleDeeplink(url)
}
  • Use the image below for reference.

  • This will ensure the Apxor specific deep links are handle by our SDK.

Configuring Push Notifications

  • To use the push notifications feature, make sure the following lines exist in your application plist file under Apxor section.

<key>APXPushPlugin</key>
<true/>
  • To configure iOS Push notification via Apxor dashboard, you'd need to upload APNs Auth Key file along with it's ID (key ID), your Team ID, and your application's Bundle ID.

  • The APNs Auth Key is the best way to configure pushes, as you don't need to regenerate a certificate every year and also, this key can be used to configure Push notifications to sever of your applications (under the same apple developer account)

  • Things required to configure iOS Push notification:

    • Auth Key file

    • Key ID (usuallly the name of the Auth Key file)

    • Team ID (the 10 digit alphanumeric key)

    • Your app’s bundle ID (in the format com.abc.xyz)

  • See here on how to get these, Push notifications

  • Once you get those details, add the below code in your application's AppDelegate file in the application didRegisterForRemoteNotificationsWithDeviceToken function.

import APXPushPlugin

let tokenParts = deviceToken.map { data in String(format: "%02.2hhx", data) }
let token = tokenParts.joined()
print("Device Token: \(token)")
APXPushPlugin.setPushDeviceToken(token)
[APXPushPlugin setPushDeviceToken:token];
  • The token can be passed in either the NSData or NSString format

  • If you haven't already used the code to Ask User for notifications permission, add the following function in your AppDelate file.

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {

  // your existing code ...

  registerForPushNotifications()

  // ...
}

func registerForPushNotifications() {
  UNUserNotificationCenter.current()
    .requestAuthorization(options: [.alert, .sound, .badge]) { [weak self] granted, error in
      print("Permission granted: \(granted)")
      guard granted else { return }
      self?.getNotificationSettings()
    }
}

func getNotificationSettings() {
  UNUserNotificationCenter.current().getNotificationSettings { settings in
    print("Notification settings: \(settings)")
    guard settings.authorizationStatus == .authorized else { return }
    DispatchQueue.main.async {
      UIApplication.shared.registerForRemoteNotifications()
    }
  }
}

Ensuring ApxorSDK is initialised successfully

  • Lookout for the following log

Click here for the guides to log user properties, events and event properties.

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